一、在ES6以前实现类和继承一、在ES6以前实现类和继承一、在ES6以前实现类和继承
实现类的代码如下:
function Person(name, age) {

this.name = name;

this.age = age;
}

Person.prototype.speakSomething = function () {

console.log("I can speek chinese");
};
function Person(name, age) {

this.name = name;

this.age = age;
}

Person.prototype.speakSomething = function () {

console.log("I can speek chinese");
};
实现继承的代码如下:一般使用原型链继承和call继承混合的形式
function Person(name) {

this.name = name;
}

Person.prototype.showName = function () {

return `名字是:${this.name}`;
};

function Student(name, skill) {

Person.call(this, name);//继承属性

this.skill = skill;
}

Student.prototype = new Person();//继承方法
function Person(name) {

this.name = name;
}

Person.prototype.showName = function () {

return `名字是:${this.name}`;
};

function Student(name, skill) {

Person.call(this, name);//继承属性

this.skill = skill;
}

Student.prototype = new Person();//继承方法二、ES6使用class定义类二、ES6使用class定义类二、ES6使用class定义类
class Parent {

constructor(name,age){

this.name = name;

this.age = age;

}

speakSomething(){

console.log("I can speek chinese");

}
}
class Parent {

constructor(name,age){

this.name = name;

this.age = age;

}

speakSomething(){

console.log("I can speek chinese");

}
}
经过babel转码之后
function _classCallCheck(instance, Constructor) {

if (!(instance instanceof Constructor)) {

throw new TypeError("Cannot call a class as a function");

}
}

var Parent = function () {

function Parent(name, age) {

_classCallCheck(this, Parent);


this.name = name;

this.age = age;

}


_createClass(Parent, [{

key: "speakSomething",

value: function speakSomething() {

console.log("I can speek chinese");

}

}]);


return Parent;
}();
function _classCallCheck(instance, Constructor) {

if (!(instance instanceof Constructor)) {

throw new TypeError("Cannot call a class as a function");

}
}

var Parent = function () {

function Parent(name, age) {

_classCallCheck(this, Parent);


this.name = name;

this.age = age;

}


_createClass(Parent, [{

key: "speakSomething",

value: function speakSomething() {

console.log("I can speek chinese");

}

}]);


return Parent;
}();
可以看到ES6类的底层还是通过构造函数去创建的。
通过ES6创建的类,是不允许你直接调用的。在ES5中,构造函数是可以直接运行的,比如Parent()。但是在ES6就不行。我们可以看到转码的构造函数中有_classCallCheck(this, Parent)语句,这句话是防止你通过构造函数直接运行的。你直接在ES6运行Parent(),这是不允许的,ES6中抛出Class constructor Parent cannot be invoked without 'new'错误。转码后的会抛出Cannot call a class as a function.能够规范化类的使用方式。
转码中_createClass方法,它调用Object.defineProperty方法去给新创建的Parent添加各种属性。defineProperties(Constructor.prototype, protoProps)是给原型添加属性。如果你有静态属性,会直接添加到构造函数defineProperties(Constructor, staticProps)上。三、ES6实现继承三、ES6实现继承三、ES6实现继承
我们给Parent添加静态属性,原型属性,内部属性。
class Parent {

static height = 12

constructor(name,age){

this.name = name;

this.age = age;

}

speakSomething(){

console.log("I can speek chinese");

}
}
Parent.prototype.color = 'yellow'


//定义子类,继承父类
class Child extends Parent {

static width = 18

constructor(name,age){

super(name,age);

}

coding(){

console.log("I can code JS");

}
}
class Parent {

static height = 12

constructor(name,age){

this.name = name;

this.age = age;

}

speakSomething(){

console.log("I can speek chinese");

}
}
Parent.prototype.color = 'yellow'


//定义子类,继承父类
class Child extends Parent {

static width = 18

constructor(name,age){

super(name,age);

}

coding(){

console.log("I can code JS");

}
}
经过babel转码之后
"use strict";

var _createClass = function () {

function defineProperties(target, props) {

for (var i = 0; i < props.length; i++) {

var descriptor = props[i];

descriptor.enumerable = descriptor.enumerable || false;

descriptor.configurable = true;

if ("value" in descriptor) descriptor.writable = true;

Object.defineProperty(target, descriptor.key, descriptor);

}

}


return function (Constructor, protoProps, staticProps) {

if (protoProps) defineProperties(Constructor.prototype, protoProps);

if (staticProps) defineProperties(Constructor, staticProps);

return Constructor;

};
}();

function _possibleConstructorReturn(self, call) {

if (!self) {

throw new ReferenceError("this hasn't been initialised - super() hasn't been called");

}

return call && (typeof call === "object" || typeof call === "function") ? call : self;
}

function _inherits(subClass, superClass) {

if (typeof superClass !== "function" && superClass !== null) {

throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);

}

subClass.prototype = Object.create(superClass && superClass.prototype, {

constructor: {

value: subClass,

enumerable: false,

writable: true,

configurable: true

}

});

if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
}

function _classCallCheck(instance, Constructor) {

if (!(instance instanceof Constructor)) {

throw new TypeError("Cannot call a class as a function");

}
}

var Parent = function () {

function Parent(name, age) {

_classCallCheck(this, Parent);


this.name = name;

this.age = age;

}


_createClass(Parent, [{

key: "speakSomething",

value: function speakSomething() {

console.log("I can speek chinese");

}

}]);


return Parent;
}();

Parent.height = 12;

Parent.prototype.color = 'yellow';

//定义子类,继承父类

var Child = function (_Parent) {

_inherits(Child, _Parent);


function Child(name, age) {

_classCallCheck(this, Child);


return _possibleConstructorReturn(this, (Child.__proto__ || Object.getPrototypeOf(Child)).call(this, name, age));

}


_createClass(Child, [{

key: "coding",

value: function coding() {

console.log("I can code JS");

}

}]);


return Child;
}(Parent);

Child.width = 18;
"use strict";

var _createClass = function () {

function defineProperties(target, props) {

for (var i = 0; i < props.length; i++) {

var descriptor = props[i];

descriptor.enumerable = descriptor.enumerable || false;

descriptor.configurable = true;

if ("value" in descriptor) descriptor.writable = true;

Object.defineProperty(target, descriptor.key, descriptor);

}

}


return function (Constructor, protoProps, staticProps) {

if (protoProps) defineProperties(Constructor.prototype, protoProps);

if (staticProps) defineProperties(Constructor, staticProps);

return Constructor;

};
}();

function _possibleConstructorReturn(self, call) {

if (!self) {

throw new ReferenceError("this hasn't been initialised - super() hasn't been called");

}

return call && (typeof call === "object" || typeof call === "function") ? call : self;
}

function _inherits(subClass, superClass) {

if (typeof superClass !== "function" && superClass !== null) {

throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);

}

subClass.prototype = Object.create(superClass && superClass.prototype, {

constructor: {

value: subClass,

enumerable: false,

writable: true,

configurable: true

}

});

if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
}

function _classCallCheck(instance, Constructor) {

if (!(instance instanceof Constructor)) {

throw new TypeError("Cannot call a class as a function");

}
}

var Parent = function () {

function Parent(name, age) {

_classCallCheck(this, Parent);


this.name = name;

this.age = age;

}


_createClass(Parent, [{

key: "speakSomething",

value: function speakSomething() {

console.log("I can speek chinese");

}

}]);


return Parent;
}();

Parent.height = 12;

Parent.prototype.color = 'yellow';

//定义子类,继承父类

var Child = function (_Parent) {

_inherits(Child, _Parent);


function Child(name, age) {

_classCallCheck(this, Child);


return _possibleConstructorReturn(this, (Child.__proto__ || Object.getPrototypeOf(Child)).call(this, name, age));

}


_createClass(Child, [{

key: "coding",

value: function coding() {

console.log("I can code JS");

}

}]);


return Child;
}(Parent);

Child.width = 18;
构造类的方法都没变,只是添加了_inherits核心方法来实现继承。具体步骤如下:
首先是判断父类的类型,然后:
subClass.prototype = Object.create(superClass && superClass.prototype, {

constructor: {

value: subClass,

enumerable: false,

writable: true,

configurable: true

}

});
subClass.prototype = Object.create(superClass && superClass.prototype, {

constructor: {

value: subClass,

enumerable: false,

writable: true,

configurable: true

}

});
这段代码翻译下来就是
function F(){}
F.prototype = superClass.prototype
subClass.prototype = new F()
subClass.prototype.constructor = subClass
function F(){}
F.prototype = superClass.prototype
subClass.prototype = new F()
subClass.prototype.constructor = subClass
接下来就是subClass.__proto__ = superClass
_inherits核心思想就是下面两句: 
subClass.prototype.__proto__ = superClass.prototype
subClass.__proto__ = superClass
subClass.prototype.__proto__ = superClass.prototype
subClass.__proto__ = superClass
如下图所示:
首先 subClass.prototype.__proto__ = superClass.prototype保证了子类的实例instanceof父类是true,子类的实例可以访问到父类的属性,包括内部属性,以及原型属性。
其次,subClass.__proto__ = superClass,保证了静态属性也能访问到,也就是这个例子中的Child.height。以上就是详解ES6中class的实现原理的详细内容,关于ES6中class的实现原理的资料请关注其它相关文章!